Sith Lord is perhaps the easiest class in game. Sentinel, Assassin/Watchman = Medium early game, hard late game.Ĭonsular, Lord = Hard early game, very easy late game.Ĭonsular, Master = Hard early game, very hard late game. Guardian, Marauder/weaponmaster = Easy early game, medium late game. Of course for the sake of fun do whatever you want within reason. When I am around shes not too usefull.Īnd if you are the consular kreia becomes less usefull. I love visas mar wether i am light or dark but for example if I am a Sentinel. Making party members less attractive in terms of how useful they are. Try not to choose force powers outside your alignment but high charisma negates the penalty and many powers are neutral.Īlso note unfortunately that whatever you are means you probably dont need another of what you are around. Guardians like soldiers can be made to soak up damage but they lack high dexterity which boosts defence so I think sentinels are just as easy to play as guardians. If you want to use a greater variety of force powers and without running out of force points go consular though its a bit more difficult. My favorite is the sentinel because your a little good at everything, skills, force use and melee, its well balanced if you add some strength in with the high dexterity which just boosts defence and ranged attack rolls. The easiest I would say is a guardian who dual wields or uses a double saber. I reccomend your first play through as anything but a consular. ![]() Sentinel=assassin/watchmen and guardian=marauder / jedi knight. You should choose the prestige that correlates best with your first choice so consular=sith lord/jedi master. The hardest class to play is the consular/sith lord/ jedi master.
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